Svend Kruse Rønslund
Environment Artist
Creating Virtual Mud with Substance Designer
Environment artist Svend Kruse Rønslund talks about the creation of procedural “natural” material in Substance Designer.
Svend Kruse Rønslund
23 November 2015
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Building “Abandoned Station” in Unreal Engine 4
3D artist Svend Kruse Rønslund gave a super detailed breakdown of his small scene, created with the help of Unreal Engine, Speedtree and Substance Designer.
Svend Kruse Rønslund
28 October 2015
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