Tobias Ahlgren
VFX Artist
Working on Animated VFX Concepts
Tobias Ahlgren talked about the production of his Cosmic Trail VFX made in Photoshop and After Effects.
Trending Articles
- 1Try to Convince AI That It's Not Human in New Narrative Adventure from 1000xRESIST Creator
- 2How Capcom Rebuilt Mega Man Star Force for Modern Platforms Using RE Engine
- 3Listen to Disney Songs in American Sign Language in April
- 4When Optimization Stops Working: Inside the Switch Port of Secret of the Mimic that Required Rewriting the Engine
- 5Try This Surface Wrapping Blender Tool For Free
- 6Autodesk Rolls Out Tons of Updates for Maya, 3ds Max, Flow Studio, and More
Popular discussions
Terrifyingly Detailed Creature Disguised As A Treasure Chest
·Mykhailyk Dmytro
Check Out These Bright Hand-Painted Textures for Blender Characters
·nottodayrender Ivan Constanta
Modeling & Texturing a Realistic Concrete Barrier
·Pal Saksham Kumar
How to Design a Startfighter Influenced by a Hunting Owl Using Blender
·Schneider Vincent
Join Conversation
Join thousands of game designers and keep track of your subscriptions
Partners
The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.
Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.
Unity Technologies created Unity engine – one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.