Yuriy Barchuk
3D Character Artist
Sculpting Scales & Simulating Clothes for Creature Chef in ZBrush & Marvelous Designer
Yuriy Barchuk walked us through the workflow behind the Breakfast – Chef Extraordinaire project, discussing clothing simulation for a non-human character in Marvelous Designer, sculpting scales in ZBrush, and rendering in Unreal Engine 5.7.