Latest articles
2025 Recap: The Most Important 3D Software Releases Of The Year
Here's a retrospective on the digital art and game development launches that made 2025 memorable.
Using Lattice For Soft Body Simulation In Blender
Learn how to use Blender 5.0's Lattice Deform Selected.
Latest articles
Animated Lenticular Card Of Cyrene From Honkai: Star Rail
Check out MiuA's latest unusual merch.
How to Create a Colorful Squeaky Hammer Using ZBrush and Blender
Luis Peña told us how he created a squeaky hammer, explained how the toy was sculpted and how the details were added, and talked about the tools he used to work with the UVs.
Creating a Zombie Cheerleader Character with ZBrush & Substance 3D
Jason Farmer talked to us about the Zombie Cheerleader project, discussing modeling and texturing the character's head, face, and hair from scratch using ZBrush, Substance 3D Painter, Maya, and Marvelous Designer.
Latest articles
Check Out Bookshelf Changing Its Appearance in This Cinema 4D Setup
Kengo Ito shared a new work.
Stylish 3D Fox & Rat in Colorful Cartoonish Scene
Enjoy PIXELSTAY's characters.
Have a Look at These Vibrant Stylized Space-Themed VFX
A new work by Wolfgames.
3D Environment Artist On What Makes Environments Believable
Dmitrii Kislitsin outlined three principles for creating convincing visuals.
Trending articles
- 1Japanese Game Studio Tasks Job Seekers to Draw in Front of Them to Make Sure Their Portfolios Aren't AI-Made
- 2McDonald's Unveils an AI-Generated Christmas Ad That Somehow Looks Worse Than Coca-Cola's
- 3Learn How SpongeBob SquarePants "Go Fetch" Episode Was Created
- 4Game Developer Created New Programming Language In 12 Hours
- 5Resident Evil Director Explained How Simple Tricks Made Corners Work on PS1
- 6Half-Life 3 Hype Cools Down as Nothing Happens on November 18-19
Popular discussions
Modeling & Texturing Iconic Footballs Using 3ds Max & Substance 3D
<p>Hey! This is awesome!!! Can you explain how you recriated the...·Anonymous user
Take On the Role of a Doctor for Robots in This Melancholic Cyberpunk RPG
<p>Looks interesting. Hopefully it can stand out from the rest o...·Anonymous user
Mozilla's New CEO Wants to Turn Firefox Into a "Modern AI Browser"
<p>Back to lynx, I guess</p>·Anonymous user
Reimagining Chanisaw Man's Reze in Animal Crossing-Style
<p>An excellent read. Nupsu, has been one of the artists that in...·MAGHI Marino
Join discussion
Talk to thousands of game designers and find tips & answers to your most burning questions. Sign up or log in to continue:
Partners
The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.
UModeler is a Unity3D editor extension to empower you to design your level and mesh without leaving Unity.
Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.
Houdini combines superior performance and dramatic, ease-of-use to deliver a powerful and accessible 3D animation experience to CG artists creating feature films, commercials or video games. With its procedural node-based workflow, Houdini lets you create more content faster to reduce timelines and enjoy enhanced flexibility in all your creative tasks. Houdini is ideal for modelers, lighters, character riggers and animators to use on its own or as a layout and lighting tool for visual effects created in Houdini FX.