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3D Artist Showcases Detailed Rustic Village Scene Created in Unreal Engine 5

What kind of characters do you imagine in this setting?

Sadik Haque, 3D Environment Artist, shared on his ArtStation a really detailed and immersive real-time scene he made of a quaint, rustic woodman village.

The project was inspired by a concept created by the Concept Artist, Zhipei Fu, and it was made for the Advanced Final for the Think Tank Training Centre.

Sadik Haque used Unreal Engine, Maya, RizomUV, Substance 3D Designer, Substance 3D Painter, Photoshop, SpeedTree, and DaVinci Resolve.

The end result really looks like something game-ready that you could stumble across for a side quest in a game like Crimson Desert.

Check out these shots that show a closer look at the environment:

The nature and assets have a lot of details, making the viewer imagine the story of the place or the people who live there.

The artist has other environments with different styles, like the Bunker-07 or the Swamp Hut.

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