Take a moment to relax and check out this fantasy forest scene created by Environment Artist Heather Geiger.
The artist shared that her goal was to strike an interesting balance – giving assets an organic aesthetic while keeping modularity and efficiency in mind. This meant incorporating sculpted elements into the majority of materials, foliage, and trim sheets, alongside sculpting unique assets designed for reuse.
The environment was created using ZBrush, Maya, Substance 3D Designer, Substance 3D Painter, and SpeedTree. Have a closer look and check out the sculpted elements, as well as materials and vegetation assets: