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Check Out a Detailed Portrait of Hugh Jackman's Wolverine

Made using Blender, Maya, Substance 3D, and Marmoset Toolbag.

3D Character Artist Yin Shiuan continues the series of detailed 3D character models inspired by Marvel and DC superheroes with a new highly-realistic full-body recreation of Hugh Jackman's Wolverine.

According to the creator, the model was sculpted in ZBrush, utilizing TexturingXYZ for the primary skin details and base skin texture and MetaHuman for the head topology, textured in Substance 3D Painter and Substance 3D Designer, and rendered in real-time at 8K (4K for the hands) inside Marmoset Toolbag. Attached below are some of the renders and behind-the-scenes shots shared by the author:

And here are some of Yin's earlier projects, you can check out more by clicking this link:

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100% procedural material made in SD. The pack contains Strangler Fig Graph (sbs and sbsar), texture maps (Albedo, Normal, Roughness, AO, Height, Metal).

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