Check out 4 courses with techniques for illustrators and concept artists from YIHUU. Use the code YH80 to get $10 off.
A senior illustrator from Riot Games has announced the launch of his art book on Kickstarter.
Concept artist Jama Jurabaev will join CG Core today at 9 AM PST.
Kayla Kosik did a breakdown of her recent stylized concept-like artwork, discussed her modeling approach, and shared the details of her painting technique in Photoshop.
Andrii Stadnyk did a detailed breakdown of his Lost Temple environment, shared his Blender workflow and approach to tweaking Megascans assets and gave a few tips on how to work in Blender.
Igor Dolinskiy did a breakdown of his Helicopter project inspired by Mad Max that was modeled in 3ds Max and ZBrush, rendered in Octane, and overpainted in Photoshop.
Edward Chee shared his experience of working in the game industry as an illustrator and concept artist, talked about his workflow for personal drawings, and gave some advice for aspiring artists.
Check out courses on environment concept art from Vladimir Somov and Christopher Schiefer. Whether you're a beginner or an experienced artist, you'll definitely find something useful.
Ajay Agrawal overviewed MODO, its tools for design and material production, internal renderer, and general workflow as well as gave some advice to those who want to learn the program.
- 1Is Blender Becoming An Industry Standard?
- 2Creating a Stylized Chaparral Environment in UE4
- 3Magma Studio - A Collaborative Browser-Based Drawing App
- 4Bethesda Is Overhauling Its Engine For Starfield & TES 6
- 5UV-Packer 3 Released For Free
- 6Guerrilla Team on Creating a Tools Pipeline for Horizon: Zero Dawn
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