Ark One Studios General Manager Cristian Modesto has told us about the studio's working organization, explained how they hire new members, and discussed the challenges of the video game localization industry.
Jun 19, 2023
As a global leader in the gaming industry, Japan has been instrumental in the development of popular gaming franchises, such as Super Mario, Pokemon, and Final Fantasy, among many others. This research will provide valuable insights for game developers, marketers, and industry stakeholders looking to enter the Japanese gaming market.
80 Level Research
Apr 25, 2023
Localizer at DEVGAME Maria Chikirova has told us how they localize games into more than 17 languages, talked about common blunders the localizers make, and discussed the start-up requirements for aspiring translators.
Jan 21, 2022
The Synthesis Germany team has told us about translating Bethesda's games, discussed the production process, and talked about challenges they face while localizing games for the German audience.
The Synthesis Germany Team
Aug 25, 2021
Lead Project Managers at Inlingo Natalia Potekhina and Julia Maydanyuk talked about localizing Shadow Fight 3 for various audiences, explained how they edited the game after it was translated, and discussed the necessity of localization.
Aug 11, 2021
Immerse yourself in a
hyper-realistic virtual world
hyper-realistic virtual world
Check out this 2017 GDC talk by Nadège Josa on steps for creating a great game localization.
Jul 14, 2021
The Head of Translation Services at Testronic Manuel Verdinelli told us about the intricacies of localizing one of the most text-heavy video games of all time – Disco Elysium, talked about the challenges during the production, and gave a piece of advice for aspiring translators.
Jun 24, 2021
A Game Translator Alain Dellepiane talked about localizing Cuphead from English to Italian and shared a neat trick the team used to create a sense of nostalgia without offending the audience.
Jun 01, 2021
- 1Helldivers II Was Built on an Archaic Engine That You Can't Access Anymore
- 2Underwater Horror Game Inspired by Dead Space & H.P. Lovecraft
- 3An Open-World Pokémon Game Concept That Predates Palworld
- 4Samurai Soulslike Game Inspired by Berserk, H.P. Lovecraft & Stephen King
- 5Insider Gaming: Morale at Ubisoft is at All-Time Low, New Prince of Persia Has 300,000 Players
- 6How to Make Scene So Realistic That No One Believes It Was Made in Blender
Helldivers II Was Built on an Archaic Engine That You Can't Access AnymoreA vast amount of the Japanese software I've worked on used...·
Helldivers II Was Built on an Archaic Engine That You Can't Access AnymoreTo the guy saying software being out of support is a recent thing; no...·
Capcom Celebrates the 8th Anniversary of Street Fighter 5 & Apologizes for a Bumpy Launch"We are sorry for the lack of content Street Fighter V had, that&...·
Helldivers II Was Built on an Archaic Engine That You Can't Access AnymoreIt's a relatively recent thing -- probably since our smartphones...·
Join thousands of game designers and keep track of your subscriptions
The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.
Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.
Unity Technologies created Unity engine – one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.
Innovative online courses for a successful career in the Art, Games & VFX industries.
Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.