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Take a Look at This Astonishing and Powerful 3D Model of a Blood Witch

What do you think her story is? Do you imagine her as a villain or a hero?

The 3D Character Artist William Wojda shared on his ArtStation profile a personal project he created to improve his anatomy and cloth skills.

Wojda mentioned that the character was based on a concept by the 2D Artist L Air. He also worked on his hair production and armor detailing abilities, and explored aspects like rigging, skinning, animation, environment integration, and VFX production with Niagara.

The artist explained that creating this character gave him a better understanding of how a project performs and evolves in-engine as a final piece. The model reminds me of the style of Diablo, and I could picture her in that type of game.

Here are some closer shots of the armor. Check out the details:

William Wojda used Maya, ZBrush, Marmoset Toolbag, Unreal Engine, Xgen, Substance 3D Painter, xNormal, and niagara.

Take a look at these WIP images:

In the past, the artist shared a game-ready character he did as his graduation project. and a real-time head and hair artwork he made for a class.

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