logo80lv
Articlesclick_arrow
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_login
Log in
0
Save
Copy Link
Share

This Satisfying Platformer Lets You Enter Inside Platforms

You'd probably want to eat them too.

This game prototype really lives up to its working title, Wobble. It's such a simple yet fun concept, and it honestly feels like the kind of game that could have fit right into the PSP's library.

Min Tram, also known online as phaspez, said he was inspired by Rain World for the map and level design too. For the ladders to work this way, he wrote custom collision logic for the platforms. Adding inverted platforms then came down to flipping the normal vectors during collision checks.

The bouncy and stretchy walls are all made out of polygons. If you're interested in the jelly-like physics, the developer recommends checking out this video by Walaber:

Right now, the game doesn't have a Steam page to wishlist, but you can click the green Follow button on the Steam developer page to get notified once it goes public.

Below are a few earlier demos shared by the developer:

If you're looking to get into Godot, we recommend checking out The GameDev Tavern's series on creating a 2D arcade soccer game and a full 3D dungeon crawler:

GodotGameLab also has over 50 hours of free tutorials covering everything from component-based game development to creating a Slay the Spire-inspired deckbuilder:

Subscribe to our Newsletter, join our 80 Level Talent platformDiscord, and follow us on TwitterLinkedInTelegram, and Instagram, where we share breakdowns, the latest news, awesome artworks, and more.

Are you a fan of what we do here at 80 Level? Then make sure to set us as a Preferred Source on Google to see more of our content in your feed.

Built for the Game & Digital Art Industry
Get Our Media Kit

Comments

0

arrow
Type your comment here
Leave Comment
Built for the Game & Digital Art Industry
Get Our Media Kit

We need your consent

We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more