Alireza Khajehali
3D Artist
Rendering Scanned Vegetation in Real-Time
3d artist Alireza Khajehali talked his approach to vegetation, photogrammetry and perfect rendering for games.
Alireza Khajehali: Sense of Scale
One of the biggest issues is always having no correct sense of scale. How do you deal with that?
Alireza Khajehali: PBR Grass and Lighting
‘Grass is shinier on the other side and it needs to be taken care of!’
Alireza Khajehali: Boosting Natural Environments
Tips and tricks on increasing quality and performance of natural outdoors.
Achieving Realism in Open World Environments
Alireza Khajehali shared a couple of tricks he used to build an incredible natural environment, created in Unreal Engine 4.
Creating realistic virtual landscapes
Alireza Khajehali talked about the way WorldMachine and Megascans help him to build huge realistic looking digital worlds.