Ishan Verma shared an enormous and in-depth breakdown of a new material inspired by Piccolomini Library and made in Substance Designer and Unreal Engine 5.
Ishan Verma talks about getting into material art in Substance Designer and exploring the possibilities of color adjustments using mathematic formulas.
Ishan Verma wrote a step-by-step breakdown of his procedural material Taktsang Monastery Wooden Panels.
Ishan Verma did a breakdown of his procedural material Moroccan Painted Tiles created fully in Substance Designer.
Autodesk Reveales Their New PAYG Pricing Systemawesome, can't wait until this idea catches on and I have to unlo...·
Autodesk Reveales Their New PAYG Pricing SystemThis clearly means more people joining blender·
Autodesk Reveales Their New PAYG Pricing SystemCan I trade the tokens as cryptos on Bitvavo?·
Making a Wall Braker HDA in HoudiniThat's awesome, exactly what I've been searching for! Thank...·
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