Matt Newell did a breakdown of his mesmerizing explorable project Kyoto made in UE4. You can download the scene here and experience it in VR if you have a headset.
Guide: Sculpting Stylized Hair in ZBrushGreat work overall. Thanks for sharing·
Is Blender Becoming An Industry Standard?Fantastic! Is this just with the edge slide tool or is it a fully glob...·
Is Blender Becoming An Industry Standard?George Garton, preserve Uv is now part of the blender·
Game Art Tests and How to Approach ThemNice article but I have to disagree with the idea that you shouldn...·
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