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Nina Klos

Associate Technical Artist


Creating a Koi Pond in 3ds Max, Substance 3D Designer & Unreal Engine

Nina Klos told us about the workflow behind the Koi Pond project, shared the shader used on the fish, and explained how the water was made.

Nina Klos

Apr 05, 2022

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The Captain's Table: Making an Underwater Diorama for Portfolio in UE4

Nina Klos talked about the textures, caustic shader, details, and lighting in her small project The Captain's Table, and discussed how she approaches dioramas for portfolio in general. 

Nina Klos

Jan 08, 2021

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