Phillip Stoltz
Environment Artist
Interior Production for Games in UE4
Phillip Stoltz did a breakdown of his lovely cluttered bunker, showing how he created the assets, materials, shaders, decals, and lighting.
Phillip Stoltz
Apr 25, 2018
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Modeling & Texturing Stylized Objects
Phillip Stoltz shared his workflow and showed how he builds and paints his beautiful stylized gun, based on the concept by Sergey Tsimmer.
Phillip Stoltz
May 23, 2017
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