Making a Lovecraftian Environment in Maya, Substance 3D Painter & Unreal Engine
Zurab Barisashvili shared the workflow behind the Stranger On Low Tides project and showed us the color grading and post-processing effects used in the scene.
Zurab Barisashvili
06 June 2023
Add bookmark
Making a Stylized Inn in Substance 3D Designer & Unreal Engine 5
Zurab Barisashvili shared the workflow behind the Mysterious ZB Inn project, talked about getting acquainted with Substance 3D Designer, and told us about the difficulties with lighting in Unreal Engine 5.
Zurab Barisashvili
07 February 2022
Add bookmark
Making a Stylized Abandoned Scene in UE4
Zurab Barisashvili talked about creating a stylized scene with an abandoned building and dense vegetation in Maya, Substance, and Unreal Engine 4.
Zurab Barisashvili
22 April 2021
Add bookmark