Sebastian Zapata

Founder of Friendly Shade

Texturing Workflow for Photorealistic Environments

Sebastian Zapata talked about the production of the photorealistic Parking Lot, his texture workflow, and the render engines Cycles and Corona.

Sebastian Zapata

Apr 08, 2019

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Working With World Machine

Sebastian Zapata did an overview of his workflow, which utilized World Machine to build stunning virtual spaces and use them in real-time environments.

Sebastian Zapata

Aug 17, 2017

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The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

Unity Technologies created Unity engine – one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.

Innovative online courses for a successful career in the Art, Games & VFX industries.

Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

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