TaeHun Kim
Character Artist
How to Create an Animated Red Hair Character Using Unreal Engine
Taehun Kim shared the process behind the Real-Time Meta Human – Red Hair project, explaining how he created the hair cards to achieve a curly hair style and how he used the MetaHuman keys to animate the character.
Imagining A Diablo-stye Druid Character With ZBrush & UE5
TaeHun Kim spoke about designing a Druid character heavily inspired by Diablo IV, focusing on face, hair, and whiskers modeling workflows in ZBrush and sharing Unreal Engine 5 lighting setup.