Sheng Lam shared the work he did last year for ArcCorp.
The Godot team released Godot 3.2 Alpha 1 which adds a number of improvements. Let's have a look at the update.
This week, October 16-17, the White Nights Moscow’19 will gather over 1300 game developers, publishers, investors, representatives of platforms, and game services in the capital of Russia!
Dylan Kowalski released a new set of 20 cable IMM brushes for ZBrush that will help you add details and save time.
CLO Virtual Fashion has released Marvelous Designer 9 which brings retopology and symmetry tools, new subdivision features, and more.
Some gameplay footage of Silo was recently published. Even though there's still a lot to do, you can take a look at the new version of the game.
Sean Krankel, a Night School Studios co-founder, talked about their approach in building the mechanics of their narrative game, called Oxenfree.
XOIO has shared a two-part video tutorial showing how you can cut roads into a terrain.
The Fishing Cactus game studio talked about game production and shared their workflow with the Nanotale game.
80 Level RelaunchedTo be honest, the previous version of the site was definitely clearer...·
80 Level RelaunchedWhat I really liked about the previous design was how I could see at a...·
80 Level RelaunchedVery sad. The previous design was more understandable and clean. I don...·
80 Level RelaunchedI still like the old design.
In the previous version of the page ca...·
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