logo80lv
Articlesclick_arrow
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
Newsletter
Advertiseplayer
profile_loginLogIn

Articles

Designing a Robot in a Post-Apocalyptic Environment Using ZBrush & Marvelous Designer

Rafael Amarante shared the process for his project, a robot in a post-apocalyptic setting, explaining how he designed and modeled the robot and the anti-radiation suit, focusing on the fabric details.

Rafael Amarante

28 October 2025

Add bookmark

Learn How This Artist Sculpted a Stylized Musician in ZBrush

Anario Hill joined us to discuss his Travis Friedman project, explaining how he used color and lighting in ZBrush and KeyShot to create a stylized musician in a nightclub setting.

Anario Hill

21 October 2025

Add bookmark

Sculpting a Dark Souls-Inspired Body Horror-Style Character with ZBrush

Franck Besançon talked to us about the Spillage project, discussing creating a horrific character with a fleshy sword using ZBrush, KeyShot, and Photoshop.

Franck Besançon

02 September 2025

Add bookmark

Highly Detailed WIP Sculpt of a Fantasy Knight Made with ZBrush

A fantastic work by Tristan Liu.

Emma Collins

20 June 2025

Add bookmark

How To Sculpt Bacchus With a Natural-Looking Pose in ZBrush

AS.Art shared the sculpting and rendering of Bacchus with a drunken effect using ZBrush, explaining in detail how to create a fat body with accurate anatomy and a natural pose, and focusing on sculpting techniques to define muscles and forms while maintaining proportions.

AS Art @letsc3d

12 June 2025

Add bookmark
Showcase Your Product to Our Creative Audience & Reach the Right People
Let’s Talk

Mind-Blowing Hatching-Style Female Model in ZBrush & Substance 3D

Take a look at Robin R's 3D take on Chun Lo's The Demon illustration.

Theodore McKenzie

27 May 2025

Add bookmark

See How This Creepy Facehugger Egg from Alien Was Made in 3D

John Chen explained how he created a facehugger egg from Alien inspired by H.R. Giger's concept, showed the work with Sculptris Pro, and demonstrated the texturing process using PolyPaint. 

John Chen

06 May 2025

Add bookmark

How To Model, Texture & Animate a Stylized Sporting Rifle With 3DCoat & KeyShot

Anton Kazakov told us how the concept art of this sporting small caliber rifle with subtle hints of futurism was created. It was modeled in 3DCoat, and KeyShot was used for texturing, animation, and rendering. He shared the key tricks to create stronger and more convincing work.

Anton Kazakov

25 April 2025

Add bookmark

A Closer Look at 3D Mob Models From A Minecraft Movie

Karl Lindberg demonstrated the sheep, llama, and Malgosha designs he created for the blockbuster.

Theodore McKenzie

09 April 2025

Add bookmark

Creating a Detailed Sci-Fi Rifle Using Plasticity & Blender

Maxim Buyanov talked to us about the EXAR RZL – 606 project, discussing modeling a futuristic weapon and adding wear and tear, such as scratches and smearing, using Plasticity, KeyShot, and Blender.

Maxim Buyanov

18 March 2025

Add bookmark
Partners

The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

Unity Technologies created Unity engine – one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.

Innovative online courses for a successful career in the Art, Games & VFX industries.

Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

Our Partners

We need your consent

We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more