Alex Dracott
Real-time Lighting/Shader/VFX Artist
VFX Breakdown: Cyber Bow in VR
Alex Dracott and his mates talked about the production of the epic Cyber Bow for Oculus: modeling, VFX texturing, arrow effect assembly, timing and more!
Studying Lighting & Materials in Unreal Engine 4
Alex Dracott from Highwire Games talked about his personal project, where he studies the way lighting, materials and landscapes work in Unreal Engine 4.