Johannes Böhm
Senior Environment Artist
Breakdown of Hotel Cortez Environment
Johannes Böhm shared a complete breakdown of his astonishing “Hotel Cortez” environment. Great look at some of the techniques and tools, which can help to create such a showy piece.
Optimisation of Content and Levels in The Division
Senior Environment Artist at Ubisoft Massive Johannes Böhm described the techniques, which helped the studio to build optimise the amazing world of The Division.
Trade Secrets of Game City Building in The Division
Senior Environment Artist at Ubisoft Massive Johannes Böhm described the production techniques, which helped the studio to build Manhattan for The Division.
The Design of Urban Environments
3d artist Johannes Böhm talked about his approach to environmental art, the narrative functions of the levels and the design of urban scenes.