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Marc Brunet

Cubebrush

ART School at Cubebrush: Who Is It For?

The founder of Cubebrush Marc Brunet talked about his ART School for Digital Artists and answered some of the most common questions about curriculum, skill level, content, class size, and more.

Marc Brunet

Oct 21, 2019

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Creating Stylized PBR Characters for Games

Co-founder of Cubebrush Marc Brunet gave a nice interview about his character creation workflow.

Marc Brunet

Sep 14, 2016

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The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

Unity Technologies created Unity engine – one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.

Innovative online courses for a successful career in the Art, Games & VFX industries.

Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

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