Check out a trailer for a new horror game.
340 modular assets for your western environments.
Don't miss the first episode of Round Table in 2021.
Ana Belen Hernandez Tornero from Ubisoft Sofia shared her experience of working on Assassin’s Creed Valhalla and discussed how she approached lighting in different game locations.
Ivan Cherganov talked about his general approach to hair creation in XGen and the workflow for the ponytail, bun, and dreadlocks hairstyles made for a masterclass demo.
Both games will be out for PC and consoles in 2021.
Here's an update to the GPU accelerated sparse volumetric fluid solver for Houdini.
Take a look at cool mech creatures created by artists from the NVIDIA community.
This app for iPad will allow you to generate new 3D models in no time.
Creating a Cinematic Trailer for the Population Zero Gamegreat story and work!)·
The Texturing Pipeline in Substance Tools for Cyberpunk 2077Your image viewer is absolute trash.·
Passage des Princes: Working on Modular Scenes in UE4This is such an amazing course you had.
Congrats for all you did.·
Working on Stylized Assets in ZBrush: Detailing Wood and MetalThanks for the tutorial:)·
playrix Alexander Khorkov
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