logo80lv
Articlesclick_arrow
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_loginLogIn

Articles

Analyzing the Gameplay & Art Direction of the Resident Evil 4 Remake

Room 8 Group’s Hunter Wright and Boti Harko return to write for 80 Level to take a closer look at Capcom’s excellent remake of Resident Evil 4.

Hunter Wright and Boti Harko

Dec 09, 2024

Add bookmark

Check Out How Motion Capture for Monster Hunter Wilds Was Shot

Looks fun.

Gloria Levine

Dec 05, 2024

Add bookmark

Former Dragon Age Lead Writer Shared His Deep Connection to Dorian's Story

"After I was done, I probably cried harder than I ever have in my life."

Gloria Levine

Nov 29, 2024

Add bookmark

Black Friday Education Deals: Best Courses at Discounted Prices

Improve your skills and advance your career with top-quality learning opportunities at reduced prices.

80 Level Editorial Team

Nov 29, 2024

Add bookmark

The Tech Behind This Indie Game Looks as Satisfying as the Game Itself

The Cyberwave team showcased a neat development tool they made for Solarpunk in Unreal Engine 5.

Theodore McKenzie

Nov 29, 2024

Add bookmark
Promote your brand with 80 Level Media
Advertise

The Technological Reason Behind the Ribbed Suit Design in Dead Space

Art direction and diegesis, yes, but not just that.

Theodore McKenzie

Nov 28, 2024

Add bookmark

Epic Games' Developer Shares Advice about Making Games Fun & Overcoming Creative Blocks

See what Sam Bass learned in 30 years of development.

Gloria Levine

Nov 27, 2024

Add bookmark

Demand, Target Audience & Trends in Creating 3D Content for Non-Gaming Brands

Michal Kozluk talked to us about creating 3D content for non-gaming brands, discussing why brands like Nike, Adidas, and Ferrari need it, defining target audience, demand for such type of content from non-gaming companies, and trends in this field.

Michal Kozluk

Nov 18, 2024

Add bookmark

Is Valve Actually Working on Half-Life 3?

Gabe Follower set out to find out.

Theodore McKenzie

Nov 14, 2024

Add bookmark
Partners

The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

Unity Technologies created Unity engine – one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.

Innovative online courses for a successful career in the Art, Games & VFX industries.

Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

Our Partners

We need your consent

We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more