Photogrammetry Specialists
Photorealistic Polish Donut Made With Photogrammetry & Blender
Check out this mouth-watering pączek model made by Paweł Wałasiewicz.
RealityCapture 1.3 Is Now Available
It’s faster, more efficient, and more accurate than ever.
Hyper-Realistic 3D Environment Created With UE5 & Photogrammetry
FYQD Studio demonstrated Secluded Orchid, a great tech demo that can easily be mistaken for a real-life recording.
KIRI Engine Introduces Real-Time Photogrammetry with iOS 17's Enhanced Object Capture API
Enjoy real-time photogrammetry locally.
Antique Shop: How to Make a Scene With Dozens of Props Using Photogrammetry & UE5
Lead Environment Artist Martin Teichmann has shared an enormous breakdown of the Antique Shop environment, explaining how its myriads of assets were made using Maya, Substance 3D, and RealityCapture and detailing the lighting setup in Unreal Engine 5.
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This Tutorial Explains How to Create Photorealistic 3D Scenes With UE5 & Photogrammetry
Bad Decisions Studio showcased a picturesque environment and explained how it was made.
Turning a Cardboard Mold Into a 3D Environment Using Polycam & Unreal Engine
3D Artist Von Pixel demonstrated an unusual approach to creating a digital 3D scene.
RealityCapture 1.2.2 Has Been Shipped
The release brings faster processing, the ability to work with bigger meshes, and more accurate textures.
Rebecca: A Photorealistic Digital Human by Opticallogic
The model was made using RealityCapture, ZBrush, Maya, Arnold, Mari, and Nuke.