Epic Games Released RealityScan 1.0.3 for iOS
It's smoother and faster now.
80s-Style Korean Apartment Made With RealityScan & UE5
The creator also used ZBrush, 3ds Max, and Substance 3D software to make the scene.
3Dflow Released 3DF Zephyr 7.0
It introduces new licenses, improves quality and speed, and removes image limitations.
Highly-Realistic 3D Face Scans by Replikate Studio
The scans were made using the company's mobile face scanner Kate.
Tutorial: Creating Materials With Substance 3D Sampler & Adobe Capture
Wes McDermott shared a short tutorial demonstrating how to use Sampler and the Adobe Сapture app.
Creating a Chinese-Style Vase in RealityCapture, Substance 3D Designer & UE5
Jamie Jamieson told us about his workflow behind the Chinese Vase 2 project, spoke about RealityCapture's strength, and gave some tips for beginner photogrammetry artists.
Photorealistic Recreation of a Real-Life Location Rendered in UE5.1
The project was assembled from eight LiDAR scans.
A Realistic French Alley Made With Photogrammetry & UE5
3Dystopia shared yet another environment that blurs the line between real and unreal.
Creating a Photorealistic Chocolate Panettone With RealityScan
3D Generalist Anderson Rohr has shared the workflow behind the Chocolate Panettone project and explained how to work with the recently-released photogrammetry app RealityScan.
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