Enjoy real-time photogrammetry locally.
Lead Environment Artist Martin Teichmann has shared an enormous breakdown of the Antique Shop environment, explaining how its myriads of assets were made using Maya, Substance 3D, and RealityCapture and detailing the lighting setup in Unreal Engine 5.
Bad Decisions Studio showcased a picturesque environment and explained how it was made.
3D Artist Von Pixel demonstrated an unusual approach to creating a digital 3D scene.
The release brings faster processing, the ability to work with bigger meshes, and more accurate textures.
The model was made using RealityCapture, ZBrush, Maya, Arnold, Mari, and Nuke.
The update improves the app's UI/UX design and simplifies viewing and removing unconnected images.
For this week's 80 Level Digest, we have prepared some educational materials, tutorials, resources, and software that will help you recreate any location you desire in a 3D space.
- 1An Upcoming UE5-Powered Horror Shooter With Photorealistic Graphics
- 2Unity Corrects Fee Policy After Backlash
- 3Larian: Baldur's Gate 3 Optimization Will Surprise Everyone Eventually
- 4A Survival Crafting Game Based On The Lord Of The Rings Got A Release Date
- 5Epic Games Launched a Free Unreal Fellowship Animation Course
- 6This AI-Boosted Tool Can Extract Lighting From Images & Add It to UE5 Environments
"We Have Heard You": Unity to Change Its New Fee PolicyThis is not only about adjust policy or not, this is about the trust,...·
Stylized Troll Fighter Made with ZBrush & Marmoset ToolbagHi, can i ask what material are you used for sculpting?·
Game of Thrones-Inspired Medieval Kingdom Made in Unreal EngineLove it.·
Microsoft's Activision Blizzard Deal Gets Preliminary Approval from CMAGoogle pay 390$ reliably my last paycheck was $55000 working 10 hours...·
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