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Creating Nostalgic Animated 3D Toy Train Scene with Maya & Substance 3D

26 January 2026 - Aadil Faruqui talked to us about the Train vs Robot project, discussing setting up a realistic composition, texturing wood, and animating the scene using Maya and Substance 3D Painter.

#Interviews#Props#Maya#Substance 3D Painter#Nuke

Creating a Game-Ready Peugeot 403 Using Unreal Engine & Substance 3D

19 January 2026 - Pedro Alexandre Pereira talked about the process behind the Peugeot 403 model, sharing what inspired the project, how he overcame the challenges of modeling the car, and how he created the details.

#Interviews#Props#Unreal Engine#Maya#ZBrush#Substance 3D Designer#Substance 3D Painter

Modeling & Texturing a Complex Birch Revolver

15 January 2026 - Anastasiya Prokopovich explained how she created the Birch Revolver, detailing how all the details and main form were sculpted, and how she achieved the tree-like look of the material.

#Interviews#Props#Blender#Marmoset Toolbag#ZBrush#Substance 3D Painter#RizomUV

Take a Look at This Realistic 3D Recreation of Monstera Made with SpeedTree

15 January 2026 - Vladislav Andreenko shared this lifelike 3D model of the plant.

#News#Props#Blender#Unreal Engine#Marmoset Toolbag#Photoshop#SpeedTree#ZBrush#Substance 3D Painter#RizomUV

Learn How to Create a Beretta PX4 Storm with Unique Details

12 January 2026 - Eric Correia shared the workflow behind the Beretta PX4 Storm project, talking about how he organized his references, how he modeled the gun with his personal style, and how he used lighting to imagine the prop in different scenarios.

#Interviews#Props#3ds Max#Marmoset Toolbag#Substance 3D Painter
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Modeling & Texturing a Felco C12 Wirecutter Using Blender & Substance 3D

09 January 2026 - Rafael Murta talked about the creation process for the Felco C12 Wirecutter project, detailing how it was modeled and explaining how the details of dirt, grease, and rust were added.

#Interviews#Props#Blender#Marmoset Toolbag#Substance 3D Painter

How to Create Realistic Foliage Using ZBrush, SpeedTree, & Substance 3D

29 December 2025 - Anna Dalmau Forcano shared a breakdown of the Forest Foliage project, discussing creating realistic detailed foliage with ZBrush, Substance 3D Painter, SpeedTree, and Unreal Engine 5.7.

#Interviews#Props#Sponsored by Adobe Substance 3D#Unreal Engine#Photoshop#SpeedTree#ZBrush#Substance 3D Designer#Substance 3D Painter

Creating Adventurer's Outfit Inspired by The Last of Us in 3D

29 December 2025 - Creative Cave told us about how they made an outfit for a male adventurer inspired by The Last of Us, explaining the process of modeling wrinkles and adding details to make it more realistic.

#Interviews#Props#Unreal Engine#Marvelous Designer#Maya#ZBrush#Substance 3D Painter

See How You Can Create 3D Model of Old, Used Phone

26 December 2025 - Rohit Jangra showed the work behind the Vintage Intercom project, explained how he added a story to the prop with wear and little details, and talked about the texturing steps.

#Interviews#Props#Blender#Unreal Engine#Substance 3D Painter

Creating Realistic Vintage Cassette Recorder with Substance 3D & UE5

26 December 2025 - Louise Wyke talked to us about the CTR-85 Recorder project, discussing modeling and texturing a realistic vintage cassette recorder with three skins using Maya, Substance 3D Painter, Marmoset Toolbag, and Unreal Engine.

#Interviews#Props#Sponsored by Adobe Substance 3D#Unreal Engine#Marmoset Toolbag#Maya#Substance 3D Painter

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