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This Intricate Archaic Dagger 3D Model Is Full of Amazing Details

01 June 2026 - It looks like it holds mysterious magic.

#News#Props#3D Art#Marmoset Toolbag#Maya#Photoshop#ZBrush#Substance 3D Painter#RizomUV

Creating Realistic Colt Python Revolver In 3D

26 May 2026 - Vlad Leonovich shared a breakdown of his 3D recreation of the Colt Python revolver, which began as a modeling exercise in Plasticity, and explained his approach to working with chrome surfaces during the texturing process.

#Interviews#Props#Blender#Marmoset Toolbag#Substance 3D Painter#RizomUV

Check Out This Succubus Warlock Class Cosmetic Made for Diablo IV

17 May 2026 - More behind the scenes of the creation of Diablo IV. This one is a Succubus-themed cosmetic set made for the Warlock class.

#News#Props#Video Games

Beautiful Hand-Painted Arcane-Style Flowers Crafted in 3D

15 May 2026 - Morgane Muller created the props for her internship application at Fortiche Production.

#News#Props#3D Art#Blender#Marmoset Toolbag#Photoshop#Substance 3D Painter

Creating Stylized Hand-Painted 3D Models of the Artemis ll Spacecraft

13 May 2026 - Zaineb Aljumayaat spoke about the Artemis II Spacecraft models, explaining how it was a project conducted by NASA, detailing how she created each piece, how she painted the lighting, and how she uses shadows to make the object appear more volumetric.

#Interviews#Props#Blender#Substance 3D Painter
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Learn Hard-Surface Modeling & PBR Texturing with This Steampunk Cannon Prop

13 May 2026 - Watch how the asset was created in real-time with a 14-hour tutorial.

#News#Props#Marketplace#3D Art

This Gorgeous Garden Bouquet Foliage Kit Demonstrates Real Skill

10 May 2026 - I would love a game where you have to steal flowers like this to create something pretty.

#News#Props#Unreal Engine#Maya

How to Sculpt and Texture a Semi-Realistic Herbalist Backpack

08 May 2026 - Konstantin Kusakin spoke about the workflow behind the Elven Herbalist's Backpack project, explaining how he focused on the composition, how he sculpted the other elements in the backpack, like the crystal and the amber sword, and discussing how he textured the leather.

#Interviews#Props#Maya#ZBrush#Substance 3D Painter#RizomUV

Turning an Animal Into a Realistic War Machine with a Retro-Style

29 April 2026 - Marco Lombardi discussed the workflow behind the Mech Chick project, talking about how the idea started, how he designed it directly in 3D, and explaining how he textured the machine with a worn look.

#Interviews#Props#Substance 3D Painter#RizomUV

Breakdown: Creating the Disco Light Effect for Lilo & Stitch

23 April 2026 - Jonathan Wai talked about the pipeline to create the disco light effect for the Lilo & Stitch live-action film, explaining how he used Nuke to create the light texture, and detailing how he animated the ball to make it look like it was spinning.

#Feature#Props#Nuke

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