Breakdown: How to Create a Real-Time Hair Inspired by Marilyn Monroe
09 March 2026 - Darth_Platypus shared a deep dive into the workflow behind the Marilyn Monroe-inspired hair, covering the brushes he used for sculpting and the tools he used for texturing.
Creating Mechanical Parts Animation Inspired by Metal Skin Panic MADOX-01 Anime
03 March 2026 - Jake Woodruff shared the workflow behind the Metal Skin Panic-inspired animation, explaining how he made texturing fast and effective and showing his realistic lighting setup.
Realistic 3D Van For Post-Apocalyptic Setting
26 February 2026 - RocketBrush Studio revealed the process behind creating an abandoned van in an atmospheric post-apocalyptic location and shared tips for making realistic 3D props.
Creating Aged Weapon with Realistic Texturing Using ZBrush & Substance 3D
24 February 2026 - Lyubov Vasileva talked to us about the GM-94 project, discussing creating a 3D model of a weathered weapon with a focus on realistic texturing using ZBrush, Plasticity, Substance 3D Painter, and Marvelous Designer.
Breakdown: Creating a Game-Ready Retro-Futuristic Anomaly Detector
23 February 2026 - David MK shared the workflow behind the Anomaly Detector project, talking about how he organized the references, analyzed the concept, and built the detector with the purpose of showing a story.
How To Create DIY Radio With Blender
12 February 2026 - Fabio Paiva walked us through the creation of his DIY radio 3D model in Blender, covering everything from modeling it from scratch to texturing and final compositing.
Modeling & Lighting a Realistic Porsche 911 GT3 RS in 3D
11 February 2026 - Guillaume Perret talked about the workflow behind the Porsche GT3 RS project, explaining how he modeled the car's intricate details and used lighting and color to achieve a balance between the vehicle and its background.
How to Model & Texture a Pair of Dr. Martens Boots Using Blender
09 February 2026 - Bence Jancsik shared how they created a pair of Dr. Martens boots in 38 hours, discussing modeling and experimenting with the custom lighting.
Take a Closer Look at the World of Dying Light: The Beast
05 February 2026 - Artists at Techland unveiled their work created for the project.
Modeling & Texturing a Tactical Wand-Torch that Looks Like a Gun
04 February 2026 - Naoman Ahmad talked about the process behind the Tactical Wand-Torch project, sharing how he created the design with a military look, and how he textured the plastic and metal materials.
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