Sponsored by Unreal Engine
RetroPixel Digital's Nick Romick has returned to 80 Level to tell us how the studio's Green Hawk Platoon, an upcoming battle royale where you play as a tiny plastic soldier, has been moved from Unreal Engine 4 to Unreal Engine 5.
Zahid Ali Jeelani shares the development process of the hack and slash game ENENRA, explains how the movement animations in parkour sequences were created, and talks about stylistic choices that made the combos.
Hashbane Interactive's Courtney O’Neill shared how natural environments and dinosaurs were created for the studio's upcoming game, Instinction, told us about the core gameplay mechanics, and explained why Unreal Engine 5 was chosen for the title.
Haenir Studio's Mads Broni has told us about the development process and idea behind Blight: Survival, explained why Unreal Engine 5 was chosen for the game, and spoke about the upcoming game's gameplay and co-op mechanics.
Giulio Marrone Dittli talked about the workflow behind the Arbennian project, explained how the real-time cloth simulation was made, and shared their thoughts on Unreal Engine 5.
VFX Artist Dylan Browne explained how the UE4's Elemental Demo was re-lit with Unreal Engine 5, spoke about tweaking shaders for the project, and shared some info about porting older projects to UE5.
Michalina Gąsienica-Laskowy told us about the working process behind the Sprucetuckproject, explained how different assets were made, and shared the details of creating the water and smoke.
Technical Vegetation Artist Michael Gerard has returned to 80 Level to tell us about the new Jungle River project, inspired by Horizon Forbidden West, share the workflow behind the environment, and explained how the Fluid Flux plug-in was used to create the scene.
Digital Artist Yannick Deveux has told us about the working process behind the Inn in the Woods project, shared the lighting setup, spoke about optimization, and explained why Unreal Engine 5 was used for the environment.
- 1Lucy from Cyberpunk: Edgerunners Recreated in Cyberpunk 2077
- 2Game Developers Show Early Builds of Games Responding to GTA 6 Leak
- 3Halo Infinite Didn't Meet Microsoft's Financial Expectations, Brad Sams Claims
- 4Terra Nil: An Upcoming Reverse City Builder
- 5A New AI-Powered Blender Add-On for Creating Seamless Textures
- 6A New Stable Diffusion Plug-In For GIMP & Krita
A Stylized Mech Made Entirely With Substance 3D SoftwareIsn't that the time machine Cell stole after killing Trunks? Not...·
Immersive Survival Shooter Into the Radius Is Now Available on QuestIt came out 2 weeks ago...·
Netflix Is Opening a New Games StudioHello i am Saqib and I'm interested to work with Netflix company....·
3D Female Portrait Inspired by a Guns N' Roses' SongJudging by the look I would of expected My Michelle as the inspiration...·
Join thousands of game designers and keep track of your subscriptions