Chris Lambert

Environment Artist

A Home Up High: Modular Scene Production

Chris Lambert broke down the production of his modular scene A Home Up High created with Blender, Quixel Megascans, and UE4.

Chris Lambert

Feb 04, 2020

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Crafting a Woodland with Blender & Megascans

Chris Lambert prepared a detailed breakdown of his cozy environment made with UE4, Blender, ZBrush, Megascans and Mixer, SpeedTree, and Substance Painter.

Chris Lambert

Jan 23, 2019

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