Lea Kronenberger

3D Artist

Home Scene: Assets and Lighting Appoach

Lea Kronenberger did a detailed breakdown of her cute Home environment, discussed her workflow with assets from various packs, shared her approach to setting the right mood and light settings. 

Author

Lea Kronenberger

Published on

Jul 14, 2020

Making a Merlin’s Cave in UE4

Lea Kronenberger did a breakdown of her UE4 environment that won the 1st place in the recent ArtStation challenge. She talked about scene production, materials, VFX, lighting, and more. Other software used: Substance Designer, 3ds Max, ZBrush.

Author

Lea Kronenberger

Published on

Sep 05, 2019

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