Concept Art
Riot Games on Designing Arcane's Piltover & Zaun
Arnaud-Loris Baudry, Production Designer/Senior Concept Artist at Riot Games, told us about the production process behind Arcane, explained how the city of Piltover and Zaun were made, and shared some details on the upcoming season 2.
Impact of Concept Art on the Character Creation Pipeline
Character Artist and 3D Generalist Jef Bernaers told us about his thesis written at Breda University of Applied Sciences, dedicated to the impact concept art has on character creation.
A Huge Collection of Never-Before-Seen Concept Art From Valve Games Revealed
David McGreavy and the DidYouKnowGaming YouTube channel shared dozens of concept art pieces for both published and canceled Valve projects.
80 Level Digest: Great Resources on Character Design in Games
Today's 80 Level Digest will delve into a variety of helpful resources that can assist game designers and artists in enhancing their character design skills.
A Closer Look at the Art of Far Cry 6: Lost Between Worlds
The Ubisoft Toronto team reflected on their journey of creating visuals for the Lost Between Worlds DLC, from inception as concept art pieces to their realization as in-game graphics.
Art Dump: A Behind-The-Scenes Look at Airborn
Airborn Studios' Artists shared tons of behind-the-scenes shots and renders, providing a closer look at their stylized animation.
Eerie-Looking Character Concepts Made for Krafton's Unannounced Project
The illustrations were made by Seok Young Choi using ZBrush and Photoshop.
Interactive Concept Art Made with Unity & Midjourney
Another awesome AI-assisted project.
Picturesque Landscapes by Naughty Dog's Senior Concept Artist
Here's a small collection of outstanding scenes made by Naughty Dog's Isaac Yeram Kim.