A Closer Look at the Art of Far Cry 6: Lost Between Worlds
The Ubisoft Toronto team reflected on their journey of creating visuals for the Lost Between Worlds DLC, from inception as concept art pieces to their realization as in-game graphics.
Art Dump: A Behind-The-Scenes Look at Airborn
Airborn Studios' Artists shared tons of behind-the-scenes shots and renders, providing a closer look at their stylized animation.
Eerie-Looking Character Concepts Made for Krafton's Unannounced Project
The illustrations were made by Seok Young Choi using ZBrush and Photoshop.
Interactive Concept Art Made with Unity & Midjourney
Another awesome AI-assisted project.
Picturesque Landscapes by Naughty Dog's Senior Concept Artist
Here's a small collection of outstanding scenes made by Naughty Dog's Isaac Yeram Kim.
Early Left 4 Dead 2 Concepts Shared by Peter König
The artist showed what some of the game's Special Infected could have looked like.
DEEP: A Collection of Large-Scale Concepts by Darren Bartley
The concepts depict an enormous scene with dark and mysterious vibes.
Concepts Made in Blender for Spider-Man: No Way Home
Thomas du Crest shared some concepts done for the Mirror Dimension sequence.
Airborn: Creating Concepts for a Stylized UE5 Animation
The Airborn Studio team discussed the process of creating concept art for their recent Airborn UE5 Showcase animation, spoke about the idea behind the project, talked about its art direction and visual language, and shared some thoughts on its color palette.
- 1Unreal Engine 5.2 Preview Is Now Available
- 2Using GPT-4 to Control Lights in Unreal Engine 5
- 3Tips on Landing a Job from Naughty Dog
- 4A Behind-the-Scenes Look at Avatar 2's Water Technology
- 5Disney Animator Shows That It's OK to Break Things to Get a Good Result
- 6AI Shader: A ChatGPT-Powered Shader Generator for Unity
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