Articles
Cinematic Lighting in UE4 & Color Grading in Davinci Resolve
Piet Braun showed how he created Fallen Trees, a UE4 environment with a cinematic look, and explained his process of color grading in Davinci Resolve.
Author
Piet Braun
Published on
Dec 04, 2019
Setting Up Light-Adaptive Foliage in UE4
Rigole Maxime did a breakdown of his UE4 scene Twilight Temple and smart foliage that reacts to lighting.
Author
Maxime Rigole
Published on
Nov 28, 2019
London Fog: Lighting Production in UE4
Maria Yue discussed the recent London Fog project, shared her workflow in Unreal Engine and gave some tips for those who want to become a lighting artist.
Author
Maria Yue
Published on
Nov 26, 2019
Forsaken: Composition, Atmosphere, Lighting in UE4
Harid Taşkın prepared a thorough breakdown of his latest UE4 scene Forsaken: a step-by-step approach to composition, storytelling, lighting, and more.
Author
Harid Taşkın
Published on
Nov 12, 2019
Creating a Slaughterhouse in UE4: Part 2
Jay Cummings wrote a detailed article about the production of his recent project Slaughterhouse made in UE4. Part 1 covered the pre-production phase, software used, blockout, asset modeling, materials, and foliage. In Part 2, Jay discusses his approach to photogrammetry, lighting, post-processing, effects and additional materials included in the appendix.
Author
Jay Cummings
Published on
Oct 10, 2019
Making an Indiana Jones' Classroom in Unity
Joey de Vries did a detailed breakdown of his Indy's Classroom made with Unity's HDPR, Blender, ZBrush, and Substance Painter.
Author
Joey de Vries
Published on
Oct 01, 2019
Creating an Old Classroom in UE4
Lucian Stroiny did a breakdown of his UE4 environment Old Classroom: modeling, procedural bookshelves, materials, lighting.
Author
Lucian Stroiny
Published on
Aug 06, 2019
Vanguard: Slow Motion Effect & Compositing
Josh Harrison talked about his time at Gnomon and his Vanguard project: VFX, lighting, working with Houdini & Megascans, and more.
Author
Daria Loginova
Published on
Aug 05, 2019
The Blackout Club: Horror Elements & Atmosphere
Jordan Thomas from the Question team introduced their new game The Blackout Club, a co-op horror that will fully launch on on July 30th.
Author
Jordan Thomas
Published on
Jul 26, 2019