Alexander Pimenov, Dmitry Bubyakin
Motion Designers
Overview: How Wargaming Uses Real-Time Engines in Motion Design
Alexander Pimenov and Dmitry Bubyakin, Motion Designers at The Agency, Wargaming, talked about the studio pipeline, Real-Time technologies, and use of UE4 and Blender in production. In 2019, they talked about utilizing Real-Time engines in Motion Design at CG Event, their presentation is available on YouTube (in Russian).
Alexander Pimenov, Dmitry Bubyakin
Feb 13, 2020
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