Lead Environment Artist
Andrew Averkin tells us about the workflow behind the Storyteller project, shares the story that was written for the project, and talks about working in Omniverse Create.
3d artist Andrew Averkin talked about his debut adventure game, which features horror, detective, sci-fi and mystical elements.
Blur Studio contributor Andrew Averkin (Dark Souls, Halo Anniversary, FarCry 4, Rainbow Six Siege, Fallout 4) talked about his approach to 3D art.
A Closer Look at Texturing in Arcane Part 2That headline is a little bit of a catfish.
NVIDIA's AI Confessed That It Will Never Be EthicalI've been waiting for this moment for a long time now, and I don&...·
Half-Life 2 Apartments Recreated in UNIGINEThank you for mentioning)·
Texturing a Post-Apocalyptic Car in Substance Painternice done :)·
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