Bird House: Working on a Stylized Landscape in UE4
Jasmin Habezai-Fekri did a breakdown of her new stylized environment Bird House created in ZBrush, Substance tools, and Unreal Engine 4.
Sunny Market Entrance: Creating Stylized Materials with Substance
Jasmin Habezai-Fekri did a breakdown of her latest stylized environment Sunny Market Entrance made with Blender, Substance Suite, and ZBrush.
Low Poly Scenes With Blender
Jasmin Habezai-Fekri shared some very interesting insights on her workflow and approach to colorful stylized 3d miniatures. Plus there’s a little guide on how to present these things in Sketchfab.
- 1Tips on Landing a Job from Naughty Dog
- 2Using GPT-4 to Control Lights in Unreal Engine 5
- 3Unreal Engine 5.2 Preview Is Now Available
- 4A Behind-the-Scenes Look at Avatar 2's Water Technology
- 5Disney Animator Shows That It's OK to Break Things to Get a Good Result
- 6AI Shader: A ChatGPT-Powered Shader Generator for Unity
Modeling a Retro TV Camera Using Plasticity & Substance 3D Painter·
Stability AI & Midjourney Are Being Sued For Copyright ViolationsI don't think they're going to win this,
The wind is...·
Stability AI & Midjourney Are Being Sued For Copyright ViolationsWhat a joke. AI doesn't steal art anymore than an artist using re...·
MetaHuman Animator IntroducedWhen could it possibly be released ?·
Join thousands of game designers and keep track of your subscriptions