Asset and Environment Artist
Kim Aava continues the dev story of Apex Construct, talking about the technical challenges of VFX, animation, and UI in VR games.
Kim Aava discussed the way the developers of the new VR-game figured out the way to work with the realistic stylized visuals.
Kim Aava summarized her amazing talk about the difference in techniques, which artists use to build photo-realistic and stylized environments.
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