Articles

Maya and 3ds Max 2025 Released With Revamped And Time-Saving Toolsets

Autodesk has released Maya and 3ds Max 2025, featuring various updates throughout the core toolsets, introducing redesigned Dope Sheet and Motion Trail Editor, bringing 3ds Max's Smart Extrude to Maya, adding OpenColorIO support in 3ds Max, and many more.

Amber Rutherford

Mar 28, 2024

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Learn How To Create a Victorian Era Environment in Unreal Engine

Alexey Kovalsky shared a step-by-step breakdown explaining how a Victorian-era London was recreated in 3D, showing how the fSpy tool was used during the modeling stage, and discussing the lighting setup in Unreal Engine 5.

Alexey Kovalsky

Mar 22, 2024

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Imagining an Eerie Dark Fantasy Deity With ZBrush and Marmoset Toolbag

Character Artist Natalia P. Gutiรฉrrez walked us through The Dark Mother project, explaining the step-by-step process of making this magnificent 3D model of a grim creature inspired by Spanish Catholic art, and sharing valuable advice on rendering spooky characters and approaching an ambitious project.

Natalia P. Gutiรฉrrez

Mar 18, 2024

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Check Out This 3ds Max Toolset For Easy UV Shells Manipulation

UV Zone Layout is a collection of tools designed to be used with reusable textures, allowing for easy UV Shells manipulations in 3ds Max and empowering users to quickly resize and remap UV Shells to designated UV Zones.

Amber Rutherford

Mar 18, 2024

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Fully-Procedural Houdini Tool That Can Turn 3D Models Into LEGO

Matthieu Michon has set up the tool for a LEGO City game prototype.

Theodore McKenzie

Mar 13, 2024

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An In-Progress Look at The Technomancer's Final Boss

Arthur Munoz showed how the game's gigantic Leviathan looked during production.

Theodore McKenzie

Feb 27, 2024

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Behind-the-Scenes Look at Call of Duty Modern Warfare's Character Heads

Frankie DeRosa spoke about creating realistic heads for the 2019 game's cinematics.

Theodore McKenzie

Feb 19, 2024

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A Realistic Take on Dragon Ball's Capsule Corporation Spaceship

The artist utilized 3ds Max, ZBrush, Substance 3D Painter, and Unreal Engine to set up the scene.

Theodore McKenzie

Feb 16, 2024

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A Beautiful Gunfighter Girl Breakdown: Sculpting & Clothing Techniques

3D Character Artist Kevin Beckers did a detailed breakdown of making his Rock D's Beauty model with ZBrush, Substance 3D Painter, and XGen and shared his clothing-making technique and rendering tips.

Kevin Beckers

Feb 15, 2024

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