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Environment Art

How to Create an Immersive Abandoned Living Room Scene in UE5

Mustafa Shukri provided a step-by-step breakdown of the Abandoned Living Room project, explaining how the textures were made consistent to enhance the overall aesthetic and showing how depth and realism were achieved through lighting.

Mustafa Shukri

Jul 25, 2024

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See How to Make Sunny Mediterranean Coast in Unreal Engine 5

Timothy Dubois showed us the workflow behind the Mediterranean Coast project, explained how the vegetation was created in SpeedTree, and shared a trick for avoiding repetition in the trunk texture.

Timothy Dubois

Jul 23, 2024

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Master Environment Design via a Case Study with This Comprehensive Course

Led by industry professional Aniket Rawat. 

Rita Hou

Jul 17, 2024

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Learn How to Set Up Wind for a Ghibli-Style 3D Scene

Environment Artist Li Zihan showed how they made the wind for the stylized Ghibli-like project, shared the work on composition, and explained how the sheep rig was done.

Li Zihan

Jul 16, 2024

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How to Design a Stray-Inspired Rainy Chinese School With UE5

3D Environment Artist Thomas De Lacroix shared a breakdown of the Chinese School project, explaining how the vegetation was textured, showing how the rain effects were made, and sharing the Stray-inspired lighting setup.

Thomas De Lacroix

Jul 12, 2024

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How to Create a Photorealistic Grand Terrain in Unreal Engine

Gal Ravid-Tal has shared with us how to create a grand landscape using UE, which is a look-dev project inspired by photos of Glaramara, featuring dramatic clouds, diverse grass hues, and a blend of smooth and sharp stones and cliffs.

Gal Ravid-Tal

Jul 04, 2024

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Bringing Halloween Inspiration to Haunted House in Unreal Engine

Peyton Varney told us about the tutorial series he created for his Haunted House project, explaining how Unreal Engine's real-time capabilities and lighting brought it to life.

Peyton Varney

Jul 01, 2024

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Vegetation & Lighting Workflows For The Last of Us-Inspired Scene

Tiffanie Gauwe showed us how she created her The Last Of Us fan art, discussed her work on the vegetation, and explained how the lights were set up to emphasize the right spots.

Tiffanie Gauwe

Jun 24, 2024

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How to Create a Detailed 3D Gaming Tabletop Scene with Vivid Elements

Nikita Uvarov tells us about the process behind creating his recently-showcased 3D scene filled with numerous game-ready props, sharing some useful techniques he used to achieve such a high level of realism.

Nikita Uvarov

Jun 19, 2024

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