3rd World Studios team talked about the cinematic environment Reclamation made in Unreal Engine 4: assets, materials, lighting.
Take a look: Wardenlight Studio has created some amazing background paintings for the short Netflix film The Witness.
In this article, Patrik Liljecrantz shared the technology behind the 2.5D billboarded look of the Songs of Conquest game. He kindly gave us permission to repost the article.
Dragos Matkovski did a breakdown of his amazing stylized 3D environment The Illustrated Nature that will soon be available on the Unity Asset Store.
Jacob Claussen shared the production details of his stylized scene made for the recent ArtStation challenge and talked about the blockout, props, trees, and more.
Amazing students from New3dge art school in France did a breakdown on their phenomenal work, talked about challenges of working together and shared some tools they used.
Anson Weese talked about his amazing recreation of the Beetle and shared his workflow.
Codrut Bolborojan shared his thoughts on creating realistic CG-clouds.
The team at Reallusion shared a very detailed tutorial, showcasing the way you can create a simple night scene with animations and characters in iClone 7.
80 Level RelaunchedTo be honest, the previous version of the site was definitely clearer...·
80 Level RelaunchedWhat I really liked about the previous design was how I could see at a...·
80 Level RelaunchedVery sad. The previous design was more understandable and clean. I don...·
80 Level RelaunchedI still like the old design.
In the previous version of the page ca...·
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