Join us for an exciting peek behind the scenes of Japan's gamedev world with Ben Roach, ex-Level Designer at FromSoftware and now Founder of Upsurge Studios.
Yuki Ikeda, the Producer and Director behind Tokyo Stories, shed some light on the development process behind the game, discussed the software the team is using, and shared some advice on getting noticed on social media.
The Kevuru Games team has returned to 80 Level to offer a behind-the-scenes look at their environment/prop production process.
AIKODE's developer ACE has returned to 80 Level to tell us more about how the NPC behavior was programmed, explain how the recently shown scanning effect was set up, and share some insights on the game's optimization.
Kacper Niepokólczycki, a Lead Environment Artist at CD Projekt RED, has detailed his artistic journey, explained how he joined CDPR and became its Lead Artist, outlined the mistakes a lead can make, and discussed the challenges of leading other artists.
Jean Manzoni and Lucas Guibert from the Blue Rose Team have shared the development process behind Twin Peaks: Into the Night, a PSX-style fan-made game inspired by the first episode of the legendary TV show.
Co-Founder of Tiny Roar Maurice Hagelstein has told us about the studio's culture, detailed their approach to hiring new team members, and discussed Hamburg's game development culture.
Senior UI/UX Designer Arvydas Brazdeikis told us about creating UI for Warhammer Age of Sigmar: Realms of Ruin and Jurassic World Evolution 2, discussed the recent reimagining of the original The Witcher, and shared some advice for aspiring UI Designers.
The Gruby Entertainment team has told us about their recently-released cyberpunk FPS Deadlink, discussed the tech behind the game and how it was developed with Unreal Engine, and shared some thoughts on the gamedev market in Poland.
- 1An Upcoming UE5-Powered Horror Shooter With Photorealistic Graphics
- 2Unity Corrects Fee Policy After Backlash
- 3Larian: Baldur's Gate 3 Optimization Will Surprise Everyone Eventually
- 4A Survival Crafting Game Based On The Lord Of The Rings Got A Release Date
- 5Epic Games Launched a Free Unreal Fellowship Animation Course
- 6This AI-Boosted Tool Can Extract Lighting From Images & Add It to UE5 Environments
"We Have Heard You": Unity to Change Its New Fee PolicyThis is not only about adjust policy or not, this is about the trust,...·
Stylized Troll Fighter Made with ZBrush & Marmoset ToolbagHi, can i ask what material are you used for sculpting?·
Game of Thrones-Inspired Medieval Kingdom Made in Unreal EngineLove it.·
Microsoft's Activision Blizzard Deal Gets Preliminary Approval from CMAGoogle pay 390$ reliably my last paycheck was $55000 working 10 hours...·
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