Harold Ryan, founder and CEO of ProbablyMonsters, has set up two new development studios working on AAA titles.
The Quixel team shared a new livestream recording that will show you how Jonathan Holmes set up his recent forest scene.
Andreas Husballe from Vizlab Studio shared helpful insight into dealing with client briefs, preparation for the commissions and their implementation.
Andrei Zelenco shared a rather unique way of using Substance Designer for procedural garden design.
Actor and impressionist Jim Meskimen shows convincing results impersonating famous celebrities with the latest deepfake AI technology.
Сheck out Indivisible, a new action RPG and platformer with amazing hand-drawn art and animation.
Fabian Denter has recently shared the final look at his stunning Final Fantasy IX project in Unity.
Tom Jantol talked about his position as a film director and animator and shared his experience with iClone Unreal Live Link Plug-In.
Vincent Ménier talked about character art, his toolset, stylized texturing workflow, and gave advice to character artists looking for a job in the industry.
80 Level RelaunchedTo be honest, the previous version of the site was definitely clearer...·
80 Level RelaunchedWhat I really liked about the previous design was how I could see at a...·
80 Level RelaunchedVery sad. The previous design was more understandable and clean. I don...·
80 Level RelaunchedI still like the old design.
In the previous version of the page ca...·
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