YouTuber on Getting Started With Unity: Tips & Resources

The author of the most popular tutorial for Unity beginners, Stefan "Imphenzia" Persson, told us about his first game ever made, spoke about the advantages of Unity when it comes to his work, and shared resources for aspiring game creators.

Stefan Persson

Feb 23, 2024

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The State of Play. The Xsolla Report: Winter 2024 Edition

In this volume of The Xsolla Report, experts explore the last five years in the industry, the growing influence of women in gaming, as well as the trends and changes in mobile gaming, cloud gaming, and the investment landscape. 

80 Level Research

Feb 22, 2024

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Postmortem: The Story & Development of Greyhill Incident

Greyhill Incident Director Aaron Roller told us about the development process behind the game, shared some never-before-seen early development screenshots, and discussed the lessons learned from the game's reception.

Aaron Roller

Feb 21, 2024

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Exclusive: The Unity Team on Porting & Developing Multiplayer Games

Thom Hopper, Mathieu Muller, Kjetil Kalla, and Laurent Gibert from the Product Management team at Unity explained the nuances and different aspects of porting Unity-powered games and shared best practices and resources.

Unity Technologies

Feb 21, 2024

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The Author of Unity in Action: Work Experience and Tips for Beginners

The author of Unity in Action Joseph Hocking told us how he started his journey in game development, spoke about the advantages of Unity, and explained why he decided to write his famous book.

Joseph Hocking

Feb 16, 2024

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Leveraging Voice Analysis for Immersive Interactions with Speech Graphics' Metadata

The Speech Graphics team provided an overview of how its audio-driven facial animation software, SGX, generates metadata sequences that breathe life into characters and NPCs.

Speech Graphics

Feb 13, 2024

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Postmortem: Chants of Sennaar's Story & Road to Success

Julien Moya, Art Director and Game Designer at Rundisc, told us about the story and development of Chants of Sennaar, explained why the game's reception surprised the team, and spoke about the perceived overabundance of video games.

Julien Moya

Feb 12, 2024

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Learn How to Enhance Your Unity App's Performance With Memory Profiler

The Unity team has shared a comprehensive presentation explaining how to improve an application's performance.

Theodore McKenzie

Feb 12, 2024

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Mintrocket on Porting Dave the Diver to Different Platforms

Jaeho Hwang, Director of Dave the Diver, and Bosung Seo, Mintrocket's Lead Programmer, have joined 80 Level to tell us about the early days of Dave the Diver and explain how the game was ported to different platforms.

Jaeho Hwang and Bosung Seo

Feb 08, 2024

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Unity Technologies created Unity engine – one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.

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Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

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