Alex Yaremchuk, the Co-Founder and Art Director of ArtSource, talked about the production of their game Red Rust: game design, character creation and animation, and more.
Take a look at new stylized adventures and action games with Metroidvania mechanics coming on Nintendo Switch and Steam.
The World of Tanks Blitz team talked about the implementation of the new features and graphic improvements in WoT Blitz Update 7.0: gun recoil animation, shell hit marks, dynamic shadows, and more.
We dived into an interesting technique widely used in game development that helps speed up the rendering process and makes scenes less complex.
Denis Akulov shared some of the details of Wargaming's approach to level design and environment art in World of Tanks.
Morteshka Team briefly talked about the production of levels for their new game Black Book, a deck-building RPG based on Slavic mythology.
Check out the most common approaches used to create surface, mirror, and water reflections in games.
Discover 6 awesome indie titles released in May or coming out soon - a few action and platformer games and a synthwave driving simulator.
The team of CG Spectrum, an Online Animation, VFX, Concept Art and Game Design School, shared an insight into their Game Design Diploma course and discussed 7 essential steps of designing a video game.
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