Maciej Hernik discussed the details of his stylized scene Floating Islands: shaders for grass, trees, and water, Volume Overrides, asset texturing, and more.
Check out 5 Unity packs that include ready-to-use 3D assets, shaders, and textures for the stylized scene production.
Nina Klos talked about the textures, caustic shader, details, and lighting in her small project The Captain's Table, and discussed how she approaches dioramas for portfolio in general.
Leah Douw talked about her fresh take on small 3D dioramas with a 2D look crafted in Blender and a little bit of Gravity Sketch.
Florian Elie talked about the project Green Green Grass of Tunnel: building and texturing a brick wall, making grass, adding the wind effect and falling leaves, and more.
Andres Castaneda discussed in detail how he made a stylized Rumi Usagiyama – Rabbit Hero: Mirko from My Hero Academia – talking about sculpting the body, face, hair, and cloth folds, polypainting, presentation, and more.
Gustavo Medeiros briefly talked about the production of his stylized character Pouch Hunter made in ZBrush, Maya, Substance Painter, and Marmoset Toolbag.
Finn Stevens-Lock talked about their small cozy scene Witch Cafe made during one of the courses at CGMA: idea development, different approaches to texturing, the use of a 2.5D art technique, and lighting.
Michael Cox shared a breakdown of his stylized 3D weapon based on Fernando Correa's concept art and made in ZBrush, Maya, Substance Painter, and Marmoset Toolbag.
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- 2Tutorial on GPU Lightmass in Unreal Engine 4.26
- 3New Sony Division To Reimagine Music With Unreal Engine
- 4Recreating Wingman from Apex Legends in Maya and Substance Painter
- 5Flight Simulator Gameplay vs Real-Life Footage
- 6Free Tutorial: Creating Realistic 3D Moss
Passage des Princes: Working on Modular Scenes in UE4This is such an amazing course you had.
Congrats for all you did.·
Creating a Cinematic Trailer for the Population Zero Gamegreat story and work!)·
The Texturing Pipeline in Substance Tools for Cyberpunk 2077Your image viewer is absolute trash.·
Floating Islands: Setting Up Stylized Shaders with HDRP in UnityHi, amazing work! Can you give more details about how you did the AO f...·
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