Articles
80 Level Digest: Great Resources on Creating Digital Twins of Real-Life Locations
For this week's 80 Level Digest, we have prepared some educational materials, tutorials, resources, and software that will help you recreate any location you desire in a 3D space.
Tutorial: Creating a Paint Peeling Effect in Substance 3D Painter
Wes McDermott published a very useful guide for 3D enthusiasts.
Tutorial: Making a The Matrix-Style Building Ripple Effect in Unreal Engine
Sadegh Eftekhari released a new tutorial and shared the models used in it.
7 Great CGMA Courses for Aspiring 3D Artists & Game Developers
Register today to learn more about creating 3D characters and environments, working with Unreal Engine 5, and modeling assets for games.
Tutorial: Creating a Blender To Houdini Tool Using Python
Simon Verstraete shared a new video guide demonstrating how to set up a neat tool for exporting and sending geometry from Blender to Houdini.
80 Level Digest: Programming NPCs For Video Games
For this week's 80 Level Digest, we have collected some incredible tutorials, articles, and other resources on how to set up in-game NPCs using various game engines.
Posing ZBrush Characters with Reallusion's AccuRIG and Pose Tools
Learn to pose your characters using the ZBrush CC Pose Manager and AccuRIG in Character Creator 4.
Tutorial: Recreating RE2's Licker Introduction Scene With UE5.1
Learn how to recreate one of the most iconic horror game moments in Unreal Engine 5 with this new tutorial shared by YagmanX.