Elliot Sharp talked about the biggest advantages of MODO for hard-surface artists, its best features, tools, and addons as well as project presentation and a bit of texturing.
3d artist Elliot Sharp talked about the way he uses Modo, Substance Designer and Quixel to build incredible virtual firearms.
Ultimate Eye Generator for SubstanceHello! This is amazing! But I would like to know if the generator work...·
Polaris MRZR D4: Military Vehicle ProductionApsveicu ar panakumiem! ;-)·
Developing a Ski Open-World Game for MobileThank you for the interview
and for an amazing game experience
How Will 3D Production Change In The Future?UE5 will NOT be free. Epic branded this differently for a reason and w...·
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