Jhosep Chevarria Capacoila
Level Designer / Environment Artist
Setting Up Cyberpunk Lighting in Unreal Engine 5
Jhosep Chevarria has told us more about the Cyberpunk Alley project, sharing some tips on how to create a realistic and immersive environment with dynamic lighting, shadows, and reflections in UE5.
Preparing Natural Scenes for VR
Jhosep Chevarria Capacoila discussed the way he created a lush natural scene with a few handy tricks.
How to Paint like Bob Ross in UE4?
In ‘Mountain Splendor’ Jhosep Chevarria tried to build a real-time scene, which would capture the look of the famout sceneries painted by Bob Ross. Here’s how he did it.