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Latest articles

Creating Abandoned Tram in Fall with Maya, Substance 3D & Unreal Engine

Tony Vo walked us through the process of creating an abandoned tram for the Last Yard project, showed the work with vegetation, and demonstrated how the fabrics were made with Marvelous Designer.

Tony Vo

Apr 18, 2025

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How To Create a Frankenstein Monster Bust With Amazing Bronze Shader

Oliver Schümann walked us through the workflow behind the Frankenstein Monster project. The project features a bronze statue with a subtle thinking pose sculpted in ZBrush and textured with Substance 3D Painter. He shares how to achieve a natural-looking metallic surface that adds depth to the overall depiction.

Oliver Schümann

Apr 18, 2025

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This Beautiful 3D Portrait Perfectly Recreates a Painterly Feel

A mesmerizing artwork by WuYin.

Emma Collins

Apr 18, 2025

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Latest articles

Discover How NVIDIA's GeForce RTX 50 Series GPUs Unlock AI-Powered Capabilities In Video Editing Workflows

Explore some of the use cases and features that RTX AI PCs can help accelerate.

80 Level Editorial Team

Apr 18, 2025

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Artist Crafted a Charming Ghibli-Style Water Visualization in After Effects

Seter MD shared this dreamlike artwork and provided a short breakdown.

Emma Collins

Apr 18, 2025

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Freeflow Combat System That's Designed To Make You Hero Of Your Own Action Movie

Cyberpunk gun fu game SPINE receives a brand new trailer.

Rita Hou

Apr 18, 2025

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Latest articles

A Stylish Short Car Film with Picturesque Locations Made with Blender

A splendid project by Daniel Vesterbaek.

Emma Collins

Apr 18, 2025

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This ARPG Set In A Painterly Dark Fantasy World With 40+ Hours Of Gameplay Time Is Out On Various Platforms

Get ready to dive into 10 Main Quests, 35 Optional Quests, and 15 Bounty Quests that take place in 75 handcrafted locations.

Rita Hou

Apr 18, 2025

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Gaming & Payments in Asia: A Tale of Two Markets – Japan and Indonesia

Learn how Japan and Indonesia, two of the biggest gaming markets in Asia, differ in how gamers pay and how developers need to adapt to succeed.

80 Level Editorial Team

Apr 18, 2025

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Partners

Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

UModeler is a Unity3D editor extension to empower you to design your level and mesh without leaving Unity.

Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

Adobe Substance 3D brings you an ecosystem of apps and content that empower you to design 3D. 

Houdini combines superior performance and dramatic, ease-of-use to deliver a powerful and accessible 3D animation experience to CG artists creating feature films, commercials or video games. With its procedural node-based workflow, Houdini lets you create more content faster to reduce timelines and enjoy enhanced flexibility in all your creative tasks. Houdini is ideal for modelers, lighters, character riggers and animators to use on its own or as a layout and lighting tool for visual effects created in Houdini FX.

NVIDIA is a full-stack computing company with data-center-scale offerings that are reshaping industry.

Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

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